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Object Oriented Programming Using C++ - Section 1 (2)

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  • Object Oriented Programming Using C++ - Section 1
9. 

Sending a copy of data to a program module is called _______

A. passing a value
B. making a reference
C. recursion
D. setting a condition

Answer: Option A

Explanation:

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10. 

You mark the beginning of a function's block of code with the _____

A. /
B. *
C. {
D. }
E. either (c) or (d) can be used

Answer: Option C

Explanation:

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11. 

Redirection redirects

A. a stream from a file to the screen
B. a file from a device to a stream
C. a device from the screen to a file
D. the screen from a device to a stream

Answer: Option A

Explanation:

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12. 

Overloaded functions are required to

A. have the same return type
B. have the same number of parameters
C. perform the same basic functions
D. None of the above

Answer: Option D

Explanation:

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13. 

You define a structure type globally because _____

A. you save many lines of code by not rewriting an identical structure definition in each function that uses it
B. you will never change its definition
C. it is required in C++
D. All of the above

Answer: Option A

Explanation:

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14. 

Which of the following is(are) invalid string constant(s)?

A. '7.15 pm'
B. "i like e"
C. "7.3el2"
D. "1234el2"
E. None of the above

Answer: Option A

Explanation:

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15. 

To enter a comment in a C++ program, you begin the comment with _____

A. **
B. &&
C. \\
D. @
E. //

Answer: Option E

Explanation:

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16. 

An array name is a _____

A. subscript
B. formal parameter
C. memory address
D. prototype

Answer: Option C

Explanation:

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